Stage types
- Single Elimination
- Double Elimination
- Six-team Double Elimination
- Round Robin and Double Round Robin
- Swiss
- Battle Royale leaderboard
- Battlegrounds leaderboard
- Racing leaderboard
Seeding
Seeding decides where each player or team starts in a stage. Automatic seeding draws on:- Player ranking
- Performance history
- A random shuffle, where no history is available
Bracket generation
Brackets are generated automatically from the seeding. Admins can adjust seeding and regenerate the bracket as long as the stage has not started, and can insert, edit, or remove entrants at any point. A single elimination bracket for eight entrants looks like this: Two placeholders show up in brackets and neither is a player:- TBD (sometimes TBC) — the match that decides this opponent has not finished yet. It fills in automatically once the feeding match completes
- BYE — there was nobody to pair against, usually because the entrant count did not divide evenly. A BYE advances that entrant without playing
Promotion and relegation
Used mainly in leagues and multi-stage tournaments to move players between stages. Admins define the advancement paths and the promotion and relegation rules per stage, and can also move players manually.Examples
- Round Robin → Elimination bracket — top 2 from each group advance to the playoff bracket
- Round Robin → Round Robin — top 4 from the Semi-Pro division promote to Pro; bottom 4 from Pro relegate to Semi-Pro
- Leaderboard → Leaderboard — the same promotion and relegation pattern applies to Battlegrounds and Battle Royale leaderboards
Where a stage sits in the chain determines when you play. Check the event schedule on the event page — it updates automatically as the event advances.
