Skip to main contentStages are the main containers for the event. They are used to group matches together and determine the progression of the event. Stages are not limited to a single format. They can be a combination of formats. Stages can be nested to create a multi-stage event. Stages can be created at any time during the event.
Stage Types
- Single Elimination
- Double Elimination
- Six-team Double Elimination
- Round Robin / Double Round Robin
- Battle Royale leaderboard
- Battlegrounds leaderboard
- Swiss
- Racing leaderboard
All stages support solo and team participation
Seeding
- Automatic Seeding
- Player Ranking
- Performance History
- Randomly shuffled (where no history is available)
- Manual Seeding
- Admin Override
- Balance Considerations from unlinked events or players
Bracket generation
Brackets are generated automatically based on the seeding method. Admins can manually adjust the seeding and re-generate the bracket as long as the stage is not in progress. Admins are able to manually insert, update or remove players/teams in a stage at any given time.
- Usually used during Leagues and Tournaments to move players between different stages of an event
- Admins can define advancement paths between stages
- Admins can set promotion and relegation rules for each stage
- Admins can manually promote and relegate players between stages
Example Usage:
- Round Robin to Elimination bracket: Top 2 per group advance to a playoffs bracket
- Round Robin to Round Robin: Top 4 from Semi-Pro RR promote to Pro RR; bottom 4 from Pro RR relegate to Semi-Pro.
- Battlegrounds to Battlegrounds: Top 4 from Semi-Pro BG promote to Pro BG; bottom 4 from Pro BG relegate to Semi-Pro BG.
- Battle Royale to Battle Royale: Top 4 from Semi-Pro BR promote to Pro BR; bottom 4 from Pro BR relegate to Semi-Pro BR.