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Stages are the main containers for the event. They are used to group matches together and determine the progression of the event. Stages are not limited to a single format. They can be a combination of formats. Stages can be nested to create a multi-stage event. Stages can be created at any time during the event.

Stage Types

  • Single Elimination
  • Double Elimination
  • Six-team Double Elimination
  • Round Robin / Double Round Robin
  • Battle Royale leaderboard
  • Battlegrounds leaderboard
  • Swiss
  • Racing leaderboard
All stages support solo and team participation

Seeding

  • Automatic Seeding
    • Player Ranking
    • Performance History
    • Randomly shuffled (where no history is available)
    • Manual Seeding
    • Admin Override
    • Balance Considerations from unlinked events or players

Bracket generation

Brackets are generated automatically based on the seeding method. Admins can manually adjust the seeding and re-generate the bracket as long as the stage is not in progress. Admins are able to manually insert, update or remove players/teams in a stage at any given time.

Promotion / Relegation

  • Usually used during Leagues and Tournaments to move players between different stages of an event
  • Admins can define advancement paths between stages
  • Admins can set promotion and relegation rules for each stage
  • Admins can manually promote and relegate players between stages

Example Usage:

  • Round Robin to Elimination bracket: Top 2 per group advance to a playoffs bracket
  • Round Robin to Round Robin: Top 4 from Semi-Pro RR promote to Pro RR; bottom 4 from Pro RR relegate to Semi-Pro.
  • Battlegrounds to Battlegrounds: Top 4 from Semi-Pro BG promote to Pro BG; bottom 4 from Pro BG relegate to Semi-Pro BG.
  • Battle Royale to Battle Royale: Top 4 from Semi-Pro BR promote to Pro BR; bottom 4 from Pro BR relegate to Semi-Pro BR.